Hypermedia is nothing but multimedia, but this
time packaged as educational computer software where information is presented
and student activities are in a virtual learning environment.
The presentation of information-learning activities in hypermedia is said
to be sequenced in a non-linear manner, meaning that the learner may follow his
path of activities thus providing an environment of learner autonomy and
thinking skills. This fact makes it therefore important to understand
hypermedia in the educational context in order to ensure their successful integration
in the teaching-learning process.
There are two important features that characterize the hypermedia
software:
1. Learner control.
This means the learner makes his own decisions on the path, flow or
events of instruction. The learner has control on such aspects, as sequence,
pace, content, media, feedback, etc. that he/she may encounter in the
hypermedia learning program.
2. Learner wide range of navigation
routes.
For the most part, the learner controls the
sequence and pace of his path depending on his ability and motivation. He has
the option to repeat and change speed, if desired. The learner also has a wide
range of navigation routes such as by working on concepts he is already
familiar with. They may even follow a linear or logical path.
Experience
In simple words, these hypermedia are combinations of multimedia in software. As the statement above
says, these hypermedia are commonly used by students and it’s not new to me
since I’ve been using that ever since I was introduced by computers. It also includes
the text, graphics, music and etc.
Reflection
Hypermedia is decidedly a lot better
than the traditional classroom learning especially in today’s age where
computer is a major influence among the learners. It allows the learners to
independently learn and determine his pace of learning. Unlike in the
traditional learning where the student has to keep pace with his peers and has
to see to it that he absorbs the lessons of the teacher, in hypermedia, the
student has more leeway to learn at his own pace, thus making learning more
personalized.
Application
Teachers that follows the traditional method can also make use of hypermedia
by using books and other materials in the classroom and let the students
explore and have some activity that would cater their skills most especially
the analytical and creativity skills. Sine hypermedia could provide an
atmosphere of search, exploration and discovery.
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